@startuml
sprite $bolt [48x48/16] {
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000000000000000000000000000000000000000000000000
0000000000000000000000000000004BC600000000000000
000000000000000000000000000006FFFF60000000000000
00000000000000000000000000008FFFFFC0000000000000
000000000000000000000000000AFFFFFFB0000000000000
00000000000000000000000001CFFFFFFF60000000000000
0000000000000000000000002DFFFFFFFE00000000000000
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0000000000000000000006FFFFFFFFFFA000000000000000
000000000000000000008FFFFFFFFFFF3000000000000000
0000000000000000000AFFFFFFFFFFFD0000000000000000
000000000000000001CFFFFFFFFFFFF60000000000000000
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000000000000004FFFFFFFFFFFFFFF200000000000000000
00000000000006FFFFFFFFFFFFFFFA000000000000000000
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00000000000AFFFFFFFFFFFFFFFFD0000000000000000000
0000000001CFFFFFFFFFFFFFFFFF60000000000000000000
000000002DFFFFFFFFFFFFFFFFFFEDDDDDDDDDA200000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000000
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00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
00000000048888888889FFFFFFFFFFFFFFFFFF9000000000
00000000000000000008FFFFFFFFFFFFFFFFF80000000000
0000000000000000000EFFFFFFFFFFFFFFFF500000000000
0000000000000000005FFFFFFFFFFFFFFFE4000000000000
000000000000000000CFFFFFFFFFFFFFFE20000000000000
000000000000000003FFFFFFFFFFFFFFD100000000000000
00000000000000000AFFFFFFFFFFFFFB0000000000000000
00000000000000001FFFFFFFFFFFFF900000000000000000
00000000000000008FFFFFFFFFFFF8000000000000000000
0000000000000000EFFFFFFFFFFF50000000000000000000
0000000000000005FFFFFFFFFFE400000000000000000000
000000000000000CFFFFFFFFFE2000000000000000000000
000000000000003FFFFFFFFFD10000000000000000000000
00000000000000AFFFFFFFFB000000000000000000000000
00000000000001FFFFFFFF90000000000000000000000000
00000000000007FFFFFFF700000000000000000000000000
0000000000000CFFFFFF5000000000000000000000000000
0000000000000AFFFFE40000000000000000000000000000
00000000000002FFFD200000000000000000000000000000
000000000000001650000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BOLT(_alias) ENTITY(rectangle,black,bolt,_alias,FA6 BOLT)
!define FA6_BOLT(_alias, _label) ENTITY(rectangle,black,bolt,_label, _alias,FA6 BOLT)
!define FA6_BOLT(_alias, _label, _shape) ENTITY(_shape,black,bolt,_label, _alias,FA6 BOLT)
!define FA6_BOLT(_alias, _label, _shape, _color) ENTITY(_shape,_color,bolt,_label, _alias,FA6 BOLT)
skinparam folderBackgroundColor<<FA6 BOLT>> White
@enduml